> Forest of True Sight > Questions & Answers Reload this Page will this inscription stack on this mod?
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Old Jan 16, 2008, 02:17 PM // 14:17   #1
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Can I stack an inscription on top of this since it's an original? Like strength an honor?
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Old Jan 16, 2008, 02:19 PM // 14:19   #2
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No, because there is no Inscription slot to add an inscription to.
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Old Jan 16, 2008, 02:37 PM // 14:37   #3
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No you can't. See what you have there is a weapon with a unmoddable inscription slot. That 14%^50 IS a strength and honor inscription,just not max or also called perfect. It is unchangeable. You will know if a weapon has a changeable inscription slot if the word "inscription" appears in the description of the weapon.
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Old Jan 16, 2008, 02:52 PM // 14:52   #4
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Like previous posters, No you can't since there is no Inscription slot to put a Inscription in.
Only thing you can change on it would be the Axe Haft and Axe Grip.
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Old Jan 16, 2008, 02:54 PM // 14:54   #5
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oh wow! original r8 with nice bonus, havn't seen one of those in ages. Shame that you customized it.
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Old Jan 16, 2008, 03:01 PM // 15:01   #6
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As the above posters have said, no.

Also, wouldn't it be neat if they added in the option to "un-customize" weapons?

P.S. I got an Amber Longbow req. 8, +5 energy, uninscri. as a drop the other day. Made my day.
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Old Jan 16, 2008, 03:46 PM // 15:46   #7
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Quote:
Originally Posted by Nadasee
Only thing you can change on it would be the Axe Haft and Axe Grip.
That would be a neat trick too. Actually, I'm sure he meant to say the Sword Pommel (the "of Enchanting" part) and the Sword Hilt (the "Furious" part).
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Old Jan 16, 2008, 03:51 PM // 15:51   #8
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Quote:
Originally Posted by Quaker
That would be a neat trick too. Actually, I'm sure he meant to say the Sword Pommel (the "of Enchanting" part) and the Sword Hilt (the "Furious" part).
That i was, hehe
Got to used of all the 20% Enchant Axes arround. (Totem Axe's fault) haha!

But seriously, i would recomend to change the Hilt and the Pommel to improve it further more

Last edited by Nadasee; Jan 16, 2008 at 03:53 PM // 15:53..
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Old Jan 16, 2008, 06:56 PM // 18:56   #9
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Quote:
Originally Posted by Etta
oh wow! original r8 with nice bonus, havn't seen one of those in ages. Shame that you customized it.
Its not THAT rare... or that great of a skin. Not like he lost out on anything by customizing.
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Old Jan 16, 2008, 09:03 PM // 21:03   #10
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Well its only 1% off... a very small deal so i wouldn't worry, but im thinking that you don't care that much about perfect mods since none of those mods are perfect.
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Old Jan 16, 2008, 10:38 PM // 22:38   #11
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I'm a little confused... if I add a sword hilt to it, which mod will it replace?
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Old Jan 16, 2008, 10:41 PM // 22:41   #12
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Adding a hilt will replace the Furious mod. Adding a pommel will replace the enchanting mod. As a rule, hilts add the prefix to a weapon and the pommel adds the suffix.
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Old Jan 16, 2008, 10:52 PM // 22:52   #13
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Quote:
Originally Posted by RPGmaniac
Adding a hilt will replace the Furious mod. Adding a pommel will replace the enchanting mod. As a rule, hilts add the prefix to a weapon and the pommel adds the suffix.
Okay, now is furious the adrenaline AND +14% damage, or just the adrenaline?
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Old Jan 16, 2008, 10:58 PM // 22:58   #14
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The furious is only the adrenaline, and the enchanting is only the enchanting. There is nothing you can do to change the damage mod( 14^50). The only thing you could do to add more damage is to customize it which you already did. The 14^50 is stuck on there permanently, no mod you put on will change it.
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Old Jan 16, 2008, 11:16 PM // 23:16   #15
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Thanks a lot. Here's an unrelated question so that I don't have to start a new topic---

If I change my secondary profession, will I get more attribute points to use or not?

Last edited by razuel; Jan 16, 2008 at 11:25 PM // 23:25..
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Old Jan 17, 2008, 12:15 AM // 00:15   #16
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Profession has nothing to do with attribute points, only your level. You need to gain levels, and for the last 30 points, complete two quests (for 15 points each) to gain the maximum amount a character can have.
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Old Jan 17, 2008, 12:31 AM // 00:31   #17
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Yeah I know, but I've been level 20 for a long time now and my attribute points are all used up. So now if I switch to say... w/e... will I have attribute pts to use on elementalist stuff like I did with my monk secondary profession? i.e. I used some points on healing.
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Old Jan 17, 2008, 12:35 AM // 00:35   #18
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You can swap attribute points around as much as you want with no penalty. The only time you can't switch them around is in a mission.

If you switch secondary professions, you'll get back all the attribute points you used on your previous secondary. If you used 5 points in monk attributes then switch to an ele secondary, you'll get them back. Just don't forget that you can swap them around as much as you want.
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Old Jan 17, 2008, 12:40 AM // 00:40   #19
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Quote:
Originally Posted by RPGmaniac
You can swap attribute points around as much as you want with no penalty. The only time you can't switch them around is in a mission.

If you switch secondary professions, you'll get back all the attribute points you used on your previous secondary. If you used 5 points in monk attributes then switch to an ele secondary, you'll get them back. Just don't forget that you can swap them around as much as you want.
Wow, when the game first came out I could've sworn they penalized you when you took points away by giving you less back.

That's great though.
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Old Jan 17, 2008, 12:56 AM // 00:56   #20
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Quote:
Originally Posted by razuel
Wow, when the game first came out I could've sworn they penalized you when you took points away by giving you less back.
Nah, the old refund system didn't give you less points back, it was just that you could only lower an attribute by 1 for every 500 XP you gained.
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